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Recent Topics   Next 6 >>  
Forum Replies Last Post
Hello
Started by Soulfly
Tavern 3 Wed Jan 24, 2024 5:03 pm
by Colin747
Tomb Rider trillogy for free on epic games
Started by Gothic
Tavern 1 Thu Feb 03, 2022 8:36 am
by Soulfly
Worth it?
Started by Colin747
Battlefield 2042 4 Wed Feb 02, 2022 10:50 pm
by Soulfly
MERRY XMAS CA
Started by Soulfly
Tavern 0 Sat Dec 25, 2021 1:19 am
by Soulfly
free 2042 for the weekend
Started by Soulfly
Battlefield 2042 0 Fri Dec 17, 2021 10:54 am
by Soulfly
MTW2 hotseat campain factions selection
Started by Soulfly
MTW2 Hotseat 7 Mon Dec 13, 2021 9:02 pm
by Gothic

Update
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PostPosted: Thu Nov 18, 2021 9:56 am Reply with quote
Soulfly
rubber banding is fixed!!!!!!
first patch arrives before the launch on 19th


Update 0.2.1

Fixes, Changes, and Improvements

Implemented Server Side upgrades that are targeted at reducing instances of Rubber Banding, often experienced in the later part of a round in All-Out Warfare modes.
Significantly reduced instances of stuttering when playing on Breakaway. If the Silo’s are destroyed, it should no longer reduce performance on the server.
A note that we are continuing to investigate similar occurrences that have been reported to us on other maps.
When looking at allies on your team, their names will now correctly display.
Adjusted the animations for Falck during the End of Round sequence to ensure that she is displayed correctly.
Updated a skin earnable for Boris via Mastery Progression with a new name: Gator.
Ensured that TDM Rounds in Battlefield Portal always start with Random Deploy set as active. We observed that this sometimes wasn’t active when moving from round to round, but have now fixed this.
Applied a set of measures that ensure the correct number of AI spawn in Custom Battlefield Portal modes using the Free for All preset.
PC Only - Enabled Specialist Selection in Hazard Zone via mouse interaction, removing the need to lock in your selection with the Spacebar.
Fixed a rare occurrence in Hazard Zone that would sometimes cause the End of Round flow to not activate correctly, ensuring that the correct amount of bonus XP was awarded.
Repaired an issue found in Hazard Zone that could cause players to be shown on the Map when they were not visible, or spotted.
Provided a fix for Hazard Zone players who were not seeing their Extraction Streaks updating correctly.

Fixes, Changes, and Improvements

Implemented Server Side upgrades that are targeted at reducing instances of Rubber Banding, often experienced in the later part of a round in All-Out Warfare modes.
Significantly reduced instances of stuttering when playing on Breakaway. If the Silo’s are destroyed, it should no longer reduce performance on the server.
A note that we are continuing to investigate similar occurrences that have been reported to us on other maps.
When looking at allies on your team, their names will now correctly display.
Adjusted the animations for Falck during the End of Round sequence to ensure that she is displayed correctly.
Updated a skin earnable for Boris via Mastery Progression with a new name: Gator.
Ensured that TDM Rounds in Battlefield Portal always start with Random Deploy set as active. We observed that this sometimes wasn’t active when moving from round to round, but have now fixed this.
Applied a set of measures that ensure the correct number of AI spawn in Custom Battlefield Portal modes using the Free for All preset.
PC Only - Enabled Specialist Selection in Hazard Zone via mouse interaction, removing the need to lock in your selection with the Spacebar.
Fixed a rare occurrence in Hazard Zone that would sometimes cause the End of Round flow to not activate correctly, ensuring that the correct amount of bonus XP was awarded.
Repaired an issue found in Hazard Zone that could cause players to be shown on the Map when they were not visible, or spotted.
Provided a fix for Hazard Zone players who were not seeing their Extraction Streaks updating correctly.



https://www.ea.com/en-gb/games/battlefield/battlefield-2042/news/battlefield-2042-update-notes-1?utm_source=twitter&ts=1637226952689&cid=71553&utm_campaign=bf2042_hd_ww_ic_socd_twt_tw-update-notes-1&utm_medium=social


 Last edited by Soulfly on Wed Nov 24, 2021 12:32 am; edited 1 time in total

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PostPosted: Wed Nov 24, 2021 12:31 am Reply with quote
Soulfly
Details update 2 at https://www.ea.com/en-gb/games/battlefield/battlefield-2042/news/battlefield-briefing-launch-update-and-the-road-ahead?utm_campaign=bf2042_hd_ww_ic_soco_twt_tw-road-ahead&utm_source=twitter&utm_medium=social&cid=71833&ts=1637712533992
 
Nerfing hover tanks lol

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PostPosted: Wed Nov 24, 2021 9:35 am Reply with quote
Colin747
What is everyone's opinion on 2042? It seems to be getting hammered in any form of review site, was it not the worst scoring game on Steam recently?

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PostPosted: Wed Nov 24, 2021 11:53 am Reply with quote
Soulfly
Really enjoying it, has some issues but alot of potential.  i can remember other battlefield titles needing work , other games to. over 100 hours so far, will be a few more. Join us!

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Doen't like playing games!

PostPosted: Wed Nov 24, 2021 3:01 pm Reply with quote
Smokey1Kenobi
I like it but holy fuck does it need work.

The controls feel soooooo sluggish. Bullet spread is shit on the ARs. The Helis are cool but the flying tank of a transport is a bit much. You get the upgrade for the bug fuck-off gun at the front, 2 repairing and you're invincable.

The only time i get decent performance is on Solo but saying that, Virgin really shit the bed with our connection this last week or so.
Granted, the PC is gettin on a bit but I'm gettin a solid 60 on CoD but half that on BF sometimes.

BF launches are never spectacular so I'm going to wait on the patch before i start properly shitting on the game.

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