Mtw2 HS Britannia
Select messages from # through # Forum FAQ
[/[Print]\]
1, 2  Next  :| |:
http://www.celticalliance.com -> MTW2 Hotseat

#1: No icon Mtw2 HS Britannia Author: SoulflyLocation: Edinburgh,Scotland PostPosted: Sat Apr 25, 2015 11:08 am
    —
Another britannia hotseat is on the way:

In the past i was always one of the first to pick faction, so this time ill be last. Factions are on a first come, first serverd basis, ill pm everyone on steam at the sametime to give you all a heads up.

Below ill post my ideas on rules, these are to make the game fair as possible and help it run smooth as possible, if you would like them edited or anything added, please let me know, you have 24 hours after i submit this thread.

Basic rules

- Time to play your turn is 24h. . If you know you'll be missing a few days post about it in the thread and ask to be subbed if your turn comes. No subber appointed means I will sub if really needed.

- Only 1 24h extension every 5 turns allowed. If I have to sub more than a few times or you give yourself extension too often or for too many days you can expect to be skipped.

- No exploits/bugs allowed. movement bug, merchant stack/fort, agent stomping, surrounding armies/navies to deny retreat.

- When you think a rule was broken send admin a PM, do not post in thread unless you have evidence / rule break is obvious.

Military rules
Hidden: 
- Battles between human players are auto-resolved. Screenshots must be posted with: odds and result screens, mouse over the odds bar to show the ratio, the armies involved with their banners visible on the campaign map, unit card of siege unit (ballista/catapult) must be visible if used to directly assault settlement.
- Battles vs AI can be played. No screenshots needed.
- Defeated armies and navies can not be moved for 1 turn.
- Ships cannot leave blockaded ports. No attacking ships in ports using a game bug. It's not allowed to keep units in ships in ports to protect them from being defeated. It's allowed to attack ships in port if they contain units (unless they retreated there after being defeated).
- Not allowed to sally out if the result is a defeat.


Agent rules
Hidden: 
- 2 spies with at least 60% chance of infiltration needed to open gates of fort/settlement, screenshots must be posted.
- It's allowed to have 2 assassins + 1 for every 15 regions you own (when you have 15 regions you can have 3 assassins, 30 regions - 4 assassins)
- Assassins cannot sabotage. Not allowed to kill family members, generals, princesses. They need 60% chance to assassinate, against other assassins just 40% needed. Screenshots required.


Settlement rules
Hidden: 
- No destroying buildings. Only inns/guilds are allowed to be destroyed and only if settlement is not under siege.
- When receiving a region through diplomacy all units except 1 must be disbanded.

#2: No icon Re: Mtw2 HS Britannia Author: Death_Merchant PostPosted: Sat Apr 25, 2015 12:02 pm
    —
First in, ill go Ireland.

#3: No icon Re: Mtw2 HS Britannia Author: Gothic PostPosted: Sat Apr 25, 2015 6:00 pm
    —
I take England.

Guys add me on Steam for diplomacy talks.

#4: No icon Re: Mtw2 HS Britannia Author: Colin747Location: Northern Ireland, UK PostPosted: Mon Apr 27, 2015 4:45 pm
    —
Looks like a decent rule set

#5: No icon Re: Mtw2 HS Britannia Author: SoulflyLocation: Edinburgh,Scotland PostPosted: Mon Apr 27, 2015 6:31 pm
    —
factions left : scotland, norway and wales

#6: No icon Re: Mtw2 HS Britannia Author: Gothic PostPosted: Mon Apr 27, 2015 6:45 pm
    —
If Assassins cant sabotage they are pretty useless.

#7: No icon Re: Mtw2 HS Britannia Author: SoulflyLocation: Edinburgh,Scotland PostPosted: Wed Apr 29, 2015 7:33 am
    —
ok gothic,  we still need two more players! ares, colin?

#8: No icon Re: Mtw2 HS Britannia Author: Colin747Location: Northern Ireland, UK PostPosted: Wed Apr 29, 2015 4:53 pm
    —
I won't be able to check for my disk until this weekend, so unless you lot are happy to wait you should go on ahead.

#9: No icon Re: Mtw2 HS Britannia Author: Gothic PostPosted: Thu Apr 30, 2015 8:46 am
    —
Thats why I bought Steam version, it was sold for peanuts on sale  Very Happy

#10: No icon Re: Mtw2 HS Britannia Author: Colin747Location: Northern Ireland, UK PostPosted: Thu Apr 30, 2015 7:15 pm
    —
Yea Soul was telling me about that, pity I missed it

#11: No icon Re: Mtw2 HS Britannia Author: SoulflyLocation: Edinburgh,Scotland PostPosted: Sun May 03, 2015 8:18 pm
    —
taking ages, ill take norway

scotland and wales left

#12: No icon Re: Mtw2 HS Britannia Author: Ares0Location: Widnes, England PostPosted: Mon May 04, 2015 10:42 am
    —
I'll go tiny wales...shittiest faction init Smile

#13: No icon Re: Mtw2 HS Britannia Author: SoulflyLocation: Edinburgh,Scotland PostPosted: Mon May 04, 2015 3:09 pm
    —
alright, just scotland left!

#14: No icon Re: Mtw2 HS Britannia Author: Ares0Location: Widnes, England PostPosted: Mon May 11, 2015 1:55 pm
    —
Whats Happening, we found another player yet?

#15: No icon Re: Mtw2 HS Britannia Author: SoulflyLocation: Edinburgh,Scotland PostPosted: Tue May 12, 2015 8:21 am
    —
not yet mate ill ask about on steam



http://www.celticalliance.com -> MTW2 Hotseat


output generated using printer-friendly topic mod. All times are GMT + 10 Hours

1, 2  Next  :| |:
Page 1 of 2